![]() When you copy a part by +drag, then the copied sequence part is a unique copy of the original part.The composer indicates these kind of parts with a 'link' icon before the name: These parts are called 'shared' sequence parts for they share the same sequence. This also means that if you edit that sequence, all parts playing that sequence will be affected. Multiple sequence parts can play the same sequence.Sequences can be edited in the Sequence Editor and List Editor, by double-clicking or right-clicking the sequence part. ) that make up a melody, rhythm groove, filter-sweep etc. Right-click the fade handle point for its context menu.Ī sequence part plays a sequence of events (e.g. These are 2 independent actions, otherwise it would practically impossible to only change one of them. Then drag horizontally to set the fade time or drag vertically to set the fade curve. You can set a fade-in and fade-out for an audio part: Hover the audio part top-left and top-right until you see a pointing hand cursor.Whenever an audio part is selected, the audio part property panel appears in the left bottom of the composer, where you can edit volume, panning, etc of that audio part.Each audio part can have its own start point. You can trim the start point within the audio stream via its editor.To set a snap marker, right-click a relevant marker in the Audio Lab and choose "Set Snap Marker". ![]() A snap marker makes it easy to align a specific audio cue point to the grid.įor example if you have a vocal audio part that starts with the word "Spring" you can put a snap marker on the "P" so to perfectly align it to the beat, while the "S" will be perfectly sliding in in front of it. You can open the Audio Lab by double-clicking the audio part or via the part's context menu.Īudio parts can also have a snap marker. (eg a 'Paste' shortcut key)Īn audio part streams a part of an audio file from your harddisk.įor each audio part, you can set the start position within that audio file. Pasting parts happens at the 'focused position', that is the position where you last clicked the mouse or pressed a key.Note that this behaviour can be reversed via the "Standard Floating Part Editors" preference. + double-click a part to open the editor in a floating window. By default that will be the docked editor. Double-click a part to open its editor.A double-click in the empty space between the cycle markers creates a new part there.Then you have the choice for an Audio Part, a Sequence Part or an Automation Part although in most cases MuLab will make this decission for you based on the track target module and whether it's an automation track. You can create a new part by double-clicking and dragging the desired part length.If you drop it on the middle of a track, it becomes a child track of that track. If you drop it on the top/bottom of a track, it moves before/after that track. You can drag a track to move it up or down.You can widen the tracks column by dragging the splitter to the right.If you do this often, you can create a shortcut to this drag function. To create a VST automation (sub-)track, wiggle the VST parameter in the VST editor, then choose "Drag Last Tweaked Parameter" from the options menu (in the header of the VST editor window), then drag the parameter on the relevant track and click to stop dragging.When drawing a new part on an automation track, it will always be an automation part. Or right-click the parent track and choose the relevant menu option. To create an automation (sub-)track, drag-drop the relevant parameter onto it.By default new sub-tracks use the same target as their parent track, but sub-tracks can also have their own target.To create a sub-track, right-click the parent track and choose the relevant menu option.For example: To connect a track's target to a rack, drag the rack's title bar onto the track. To change the target module for a track, simply drag-drop that module onto the track.A track can directly target any module at any modular level!.You can also create new tracks by drag-dropping a relevant object on that button, for example a module, a parameter, audio files, a MUX preset, a VST plug-in etc.To create a new track, click the button at the left side in the composer below the existing tracks.There are 3 types of parts: Audio Parts, Sequence Parts and Automation Parts. You can also record vocals, guitar, sax etc and cut, move and copy parts around. For a more detailed introduction, click here. The output of a track goes to its target module. The composer lets you compose your music by arranging parts on different tracks (vertical) in a sequential order (horizontal).
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